Lighting Pipeline Engineer – Shots

Weta Digital is hiring Lighting Pipeline Engineers for the Shots R&D department to help build lighting pipeline tools and workflows. The Shots R&D department provides production tools and work flows for the FX, Lighting, Comp and Matte Painting departments, and solutions that interconnect these departments with other groups in the company.

This is a highly technical position, and would suit a candidate with well developed technical skills and a genuine interest in problem solving. The role requires interaction with artists as well as software engineers and other pipeline groups within the facility. Therefore good communication skills and a willingness to work on multiple varied tasks are essential.

Most importantly, the candidate must be motivated and interested in the opportunity to learn new systems and concepts and be willing and able to adapt to the changing needs of feature film production.

Required skills

  • Experience of Katana and VFX lighting pipelines
  • Good knowledge of Python development, C/C++ a plus
  • Experience with source control systems such as SVN/git
  • Confident with working in a Linux environment
  • Ability to design, write, debug and share code within a team
  • Creating innovative and robust production pipelines and workflow solutions
  • Strong interpersonal communication and teamwork skills
  • Good time management and problem-solving skills
  • English language fluency

Preferred Skills

  • Experience with other shading and renderers
  • Experience with QT and UX design
  • Experience as artist or TD in Lighting
  • Degree in Computer Science, Engineering or equivalent work experience

Location: Wellington - New Zealand