Mid-level Facial Motion Animator

Facial Motion Animators play an important role in the creation of realistic facial animation, ensuring that the subtleties of the facial performances are translated to characters.

As a mid-level Facial Motion Animator you will be embedded into our specialised Facial Motion Team, creating high-end facial animation. You will focus on translating the subtleties of an actors' performance on to our characters and creatures, ensuring that our digital performances are realistic, believable and emotionally engaging.

This is an exciting opportunity to work alongside facial experts across various departments. A strong eye for detail is important and good technical abilities are a plus.

To be successful in this role you will have:

  • 3+ years’ experience in facial animation on feature films or AAA video games
  • The ability to analyse and understand the facial performance and recreate it on the character
  • Knowledge of Maya
  • Knowledge of FACS and basic facial anatomy
  • Excellent communication skills
  • The ability to work well in a team environment.

Bonus skills:

  • Experience working with mocap data in facial animation production
  • Character animation skills
  • Experience working with FACS-based facial rigs
  • Experience working in a Linux environment.

Weta Digital is proud to be an equal opportunity employer. We celebrate our diversity and believe in creating an environment where all our crew feel welcomed, respected, supported and appreciated.

We are pleased to advise that there are now a number of specific roles for which we are seeking exemptions to permit non-resident crew to enter, live & work in New Zealand.

If this sounds like you please apply without delay!

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