SUMMER UNDERGRADUATE ARTIST INTERNSHIPS

After a very successful intake last year, Weta Digital are very pleased to again be offering SUMMER UNDERGRADUATE ARTIST INTERNSHIPS across a variety of roles.

We have 4 positions for Digital Artists.


Modelling

The Modelling team are looking for a modeler for a summer artist internship. Our modelling team is responsible for creating all types of digital models: hard surface models, organic models, character models and more.

Ideally we would love for you to have an understanding of the following:

  • Digital modelling skills with Maya or ZBrush
  • Understanding of UVs and UV layout
  • Understanding of rendering, including real time rendering
  • Knowledge of low resolution modelling techniques
  • Experience working with photogrammetry and/or scan data

We are particularly looking for candidates:

  • Who love modelling
  • Who are good communicators
  • Who demonstrate passion and dedication

Familiarity with Linux helpful.


Motion Capture

The Motion Capture team is responsible for capturing performances that bring digital characters to life. The work in this team is interesting and varied.

The ideal candidate has a strong interest in motion capture, film making and animation and is comfortable in a highly technical environment.

Desired skills include the following:

  • An interest in Motion/Mocap/Animation
  • Experience with optical motion capture
  • Skills with Motionbuilder and Maya
  • Good communication skills

We are particularly looking for candidates:

  • Who have experience making tools in python
  • Who demonstrate passion and dedication for filmmaking

Familiarity with Linux helpful.


Animation

The Animation team is looking for a Summer Artist Intern to work alongside our amazing animators.

The Ideal Candidate would:

  • Have a passion for animation, demonstrated through your showreel
  • Enjoy working collaboratively and welcome feedback.
  • Have experience animating in Maya
  • Have experience with motion capture and/or facial animation
  • Good problem solving and communication skills

Familiarity with Linux helpful.


Look Development

Our Look Development team is looking for a summer intern. This team is responsible for creating realistic material properties for digital models. This role could be for someone who loves writing shader code, someone who loves texture painting or someone skilled at creating realistic 'looks' for cg objects.

*Ideally we would love for you to have experience: *

  • Creating shaders with code in rsl, glsl, hlsl
  • Or painting textures and creating looks with Mari or Substance Painter
  • Or creating realistic materials and showing realistic renderings of digital models

We are particularly looking for candidates:

  • Who are good communicators with an eye for detail
  • Comfortable in a technical environment
  • Who demonstrate passion and dedication

Familiarity with Linux helpful.


Please note

For our roles, we are particularly looking for students who will be returning to school at the end of the summer to complete their studies.

If this sounds like you, we are looking forward to hearing from you.

A showreel or portfolio with a breakdown of all material must be provided with applications.

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